Technical Artist & Art Generalist
Mickey Krekelberg
( They / Them )
Game Developer
Technical Artist
Art Generalist
Amateur Cryptozoologist
Bachelor of Design (Games) RMIT University
Email:
Hello ! :-)
My name's Mickey - I'm a Game Developer and Digital Artist based in Naarm/Melbourne!
​
I have a passion for visual arts and all technical aspects of Game Development.
​
In my downtime I enjoy cooking, arts & crafts, and occult esoterica.
​
According to an online personality quiz, the green vegetable I am most like is a Zucchini - unique, independent, and a self-starter.
Skills
-
Realtime Technical Art - HLSL/ShaderLab, Node-Editors, Material Design, VFX
-
3D Modelling (Autodesk Maya, Blender)
-
Unity3D Generalist - C# Language & In-Editor workflows
-
Game Design
-
Art Direction
-
Project management, production, & team leadership
Work & Volunteer History
Paper House
April 2022 - Present
Technical Artist (Contractor)
-
Working closely with Art Director to form a cohesive visual Aesthetic
-
Creating/designing asset production pipeline
-
Creating new, stylised Shaders, Lighting, and Rendering
-
Realtime & Editor programming in Unity C#
-
Unique VFX, art assets, and implementation
Little Pink Clouds
Feb 2022 - Present
Technical Artist (Contractor)
-
Working closely with Art Director to form a cohesive visual Aesthetic
-
Creating/designing asset production pipeline
-
Creating new, stylised Shaders to be used for the entire project
-
Technical management and consultation
SMG Studio
September 2022 - Present
Senior Technical Artist (Full-Time)
July 2021 - September 2022
Mid-Technical Artist (Full-Time)
Jan 2021 - July 2021
Technical Artist (Full-Time)
-
Working closely with Art Director, from pre-production to final product
-
Delegation of work to team of artists
-
Designing and iterating upon unique Art Pipelines, methods, & tools
-
Communicating Technical systems to various teams throughout production
-
Managing and maintaining Technical Art of a new project
July 2019 - Jan 2021
Technical Artist & Art Generalist (Contractor)
-
Working across different projects to deliver high quality 2D & 3D Art assets
-
Communicating and working with various teams of developers, often simultaneously
-
Custom Shaders, VFX, 3D Modelling, 2D & 3D Animation & Rigging, Illustration
ACMI (Australian Centre for the Moving Image)
Aug 2018 - Nov 2018
Internship(Student Volunteer)
-
1 of 2 interns that assisted ACMI staff in the organisation of 2018 ‘Screen It’ Competition
-
Working with and communicating to various teams of professionals at ACMI
RMIT Blue Light Collective (Game Dev collective)
Oct 2017 - Dec 2018
President & Co-Founder(Volunteer)
-
Administration duties, such as implementing long-term management strategies
-
Leadership duties, such as role delegation, project management, and hosting meetings
-
Publicity duties, such as managing social media and creating/sustaining public branding/image
ALT_ART Art Space & Gallery
Jan 2015 - Dec 2017
Co-Founder (Volunteer)
-
Developing and enacting business strategy for a public creative space
-
Communicating and coordinating with other artists, professionals, and organisations in a team structure
Traralgon Secondary College
Jan 2016 - Dec 2016
Visual Arts Educator (Part-Time)
-
Designing and communicating lessons on Visual Arts to Year 10-12 Students
-
Teaching Digital Art skills, Art Practice, and Visual Art theory and principles