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Mickey Krekelberg

( They / Them )

Game Developer

Technical Artist

Art Generalist

Amateur Cryptozoologist

Bachelor of Design (Games) RMIT University

Email:

Hello ! :-)

My name's Mickey - I'm a Game Developer and Digital Artist based in Naarm/Melbourne!

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I have a passion for visual arts and all technical aspects of Game Development.

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In my downtime I enjoy cooking, arts & crafts, and occult esoterica.

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According to an online personality quiz, the green vegetable I am most like is a Zucchini - unique, independent, and a self-starter.

Skills

  • Realtime Technical Art - HLSL/ShaderLab, Node-Editors, Material Design, VFX

  • 3D Modelling (Autodesk Maya, Blender)

  • Unity3D Generalist - C# Language & In-Editor workflows

  • Game Design

  • Art Direction

  • Project management, production, & team leadership

Work & Volunteer History

Paper House

April 2022 - Present

Technical Artist (Contractor)

  • Working closely with Art Director to form a cohesive visual Aesthetic

  • Creating/designing asset production pipeline

  • Creating new, stylised Shaders, Lighting, and Rendering

  • Realtime & Editor programming in Unity C#

  • Unique VFX, art assets, and implementation

Little Pink Clouds

Feb 2022 - Present

Technical Artist (Contractor)

  • Working closely with Art Director to form a cohesive visual Aesthetic

  • Creating/designing asset production pipeline

  • Creating new, stylised Shaders to be used for the entire project

  • Technical management and consultation

SMG Studio

September 2022 - Present

Senior Technical Artist (Full-Time)

July 2021 - September 2022

Mid-Technical Artist (Full-Time)

Jan 2021 - July 2021

Technical Artist (Full-Time)

  • Working closely with Art Director, from pre-production to final product

  • Delegation of work to team of artists

  • Designing and iterating upon unique Art Pipelines, methods, & tools

  • Communicating Technical systems to various teams throughout production

  • Managing and maintaining Technical Art of a new project

July 2019 - Jan 2021

Technical Artist & Art Generalist (Contractor)

  • Working across different projects to deliver high quality 2D & 3D Art assets

  • Communicating and working with various teams of developers, often simultaneously

  • Custom Shaders, VFX, 3D Modelling, 2D & 3D Animation & Rigging, Illustration

ACMI (Australian Centre for the Moving Image)

Aug 2018 - Nov 2018

Internship(Student Volunteer)

  • 1 of 2 interns that assisted ACMI staff in the organisation of 2018 ‘Screen It’ Competition

  • Working with and communicating to various teams of professionals at ACMI

RMIT Blue Light Collective (Game Dev collective)

Oct 2017 - Dec 2018

President & Co-Founder(Volunteer)

  • Administration duties, such as implementing long-term management strategies

  • Leadership duties, such as role delegation, project management, and hosting meetings

  • Publicity duties, such as managing social media and creating/sustaining public branding/image

ALT_ART Art Space & Gallery

Jan 2015 - Dec 2017

Co-Founder (Volunteer)

  • Developing and enacting business strategy for a public creative space

  • Communicating and coordinating with other artists, professionals, and organisations in a team structure

Traralgon Secondary College

Jan 2016 - Dec 2016

Visual Arts Educator (Part-Time)

  • Designing and communicating lessons on Visual Arts to Year 10-12 Students

  • Teaching Digital Art skills, Art Practice, and Visual Art theory and principles

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